Call of Duty: Vanguard January 27 Update Patch Notes Details, Paradise, Fortified Nerf & Bug Fixes

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Call of Duty: Vanguard’s January 27 update has just been released across all platforms, so here is the full list of changes and fixes.

In the multiplayer department, a variety of changes have been made to the Paradise map, primarily aimed at addressing spawn position issues. You should have fewer glitchy cases of spawning in Paradise the next time you enter the realm.

There should also be fewer instances of spawning close to enemies. There have also been a few tweaks to perks. Several fixes have been made to the Ring of Fire artifact in the Zombies mode, making it a bit more reliable.

Let’s move right along. There’s plenty more to discuss, so let’s begin. Check out all of the latest Call of Duty: Vanguard features in the latest update launching on January 27!

Call of Duty: Vanguard January 27 Update Patch Notes

The developers have been actively working on patching Vanguard Season 2 ever since the delay was announced. Another update from Sledgehammer Games has been released to fix big issues with the FPS.

Currently, the PS4 and Xbox One consoles, as well as the Windows PC should receive this update.

At this point, we do not know what the update file size will be, but will update this later.

MULTIPLAYER

Spawns

  • Paradise
    • Spawns on Paradise have been adjusted to address community feedback after players reported spawning next to enemies
    • Fixed a spawn resulting in the player falling through the map
    • Added invisible collision to prevent spawn trapping from one spawn point to the other

Perks

  • Fortified
    • Fortified now adds protection from the following:
      • Mortar Barrage
      • Warmachine
      • Flamenaut Explosions
      • Ammo Box Explosions
      • Gammon Bombs
      • Satchel Charges
    • Fortified no longer protects against the following:
      • Goliath
      • Glide Bomb
      • Bombing Run
      • Fire Bombing Run
      • Direct hits from launchers

Cold Blooded

  • Cold Blooded now protects against dogs

Weapons & Attachments

  • “Summoning” reticle from Graveyard Shift Bundle is now visible in Gunsmith
  • Fixed a bug resulting in Subsonic unintentionally disabling Ghost
  • Fixed a bug where weapon icons were showing up on interactable objects such as doors

UI/VFX

  • Fixed a bug that resulted in the player appearing to be on fire, even when no damage was being dealt

Private Match

  • Addressed an issue in Control where the match would end prematurely when a Codcaster disconnected

ZOMBIES

Artifacts

  • Addressed an issue where Ring of Fire Tier II dealt inconsistent damage
  • An upgraded Ring of Fire’s damage no longer causes damage to zombies above or below the placed ring
  • Ring of Fire’s damage now scales correctly per level
  • Addressed an issue where kills with Artifacts would charge the Artifact for an additional use

Call of Duty: Vanguard January 27 Update for PC, PS4, PS5, Xbox X/S and Xbox One is now available. Our Patch Notes section has more information about game updates and news.

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